Lumetric Corrector

Lumetric Corrector 2.2.0

TheGeekFreaks

New Member
TheGeekFreaks submitted a new resource:

Lumetric Corrector - The best, professional color correction and grading filter for OBS Studio!

LUMETRIC CORRECTOR
Professional Color Correction & Grading Filter for OBS Studio
lumetric_icon_128x128.png




✨ ACHIEVE PROFESSIONAL CINEMATIC COLOR GRADING FOR YOUR STREAMS AND RECORDINGS ✨
...

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TheGeekFreaks

New Member
TheGeekFreaks updated Lumetric Corrector with a new update entry:

1.1.0 (ULTRA Optimized)

## [1.1.0] - 2025-04-25

### Changed
- Performance-Optimierung: Shader-Parameter werden nur noch gesetzt, wenn sich der Wert geändert hat (reduziert GPU-Load und verbessert die Effizienz).
- Zeitsensitive Aktualisierung der Filmkorn-Animation durch Timer.
- Verbesserte Fehlerbehandlung und Debug-Logging während des Renderings und beim Laden von Shadern.
- Verbesserte Parameterstruktur und Initialisierung für mehr Robustheit.

### Fixed
- Lua-Syntaxfehler in den Parameter-Update-Blöcken...

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TheGeekFreaks

New Member
TheGeekFreaks updated Lumetric Corrector with a new update entry:

1.1.1 (ULTRA Optimized)

## [1.1.0] - 2025-04-25

### Changed
- Performance optimisation: shader parameters are now updated only when their value changes, reducing GPU load and improving efficiency.
- Time-synchronised film-grain animation driven by a timer.
- Improved error handling and debug logging during rendering and shader loading.
- Refined parameter structure and initialisation for greater robustness.

### Fixed
- Resolved Lua syntax errors in parameter-update blocks.
- Correctly integrated OBS API calls...

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TheGeekFreaks

New Member
TheGeekFreaks updated Lumetric Corrector with a new update entry:

LensCorrector Pro 1.1.2 (Ultra optimized)

## [1.1.2] - 2025-05-08

### Added
- Highlight Fade and Shadow Fade sliders for creative looks like film bleaching effects
- Adjustable vignette shape control allowing oval/rectangular shapes instead of just circular

### Improved
- Film grain now uses dual-noise sampling for smoother animation
- Better time-based seed distribution for grain animation
- UI organization with logical placement of new controls

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TheGeekFreaks

New Member
TheGeekFreaks updated Lumetric Corrector with a new update entry:

LensCorrector Pro 1.1.2 (Ultra optimized)

## [1.1.2] - (Ultra Optimized)

### Added
- Highlight Fade and Shadow Fade sliders for creative looks like film bleaching effects
- Adjustable vignette shape control allowing oval/rectangular shapes instead of just circular

### Improved
- Film grain now uses dual-noise sampling for smoother animation
- Better time-based seed distribution for grain animation
- UI organization with logical placement of new controls

Read the rest of this update entry...
 

imvijaygir

New Member
There is a high possibility I might be doing something wrong. I could not find any option to adjust the parameters of the script. Can anyone please guide me on how to use this one. I am on 31.0.3 Win 11.

Thank you in advance!
 

Attachments

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Hi, I just installed this script on a mac. It says, "No properties available." Is this available for mac? Thanks....update: in the .lua scripts setup it says, "no properties available," but when selecting it as a filter it shows up and works. Can't wait to try it! Thanks. 2nd update: All the effects are there, but they don't do anything to the source.
 
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The script still works on Windows
but not anymore on macOS...
The script was working just fine before installing the newest macOS updates.. So my guess is that the malfunction is linked to newest macOS updates.

Help @TheGeekFreaks !
Sad to hear, but Thank You for your reply! However, I'm still on Ventura (kinda old.)

Update: I have a virtual PC on my Mac, so it works there. However, it is preferable that I can use it on my Mac as this is my main computer. Praying for updates, but in the meantime, I might try to mix down or do a final edit in the virtual PC? Thanks so much!
 
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Your lens correction pro works on my Mac. I'm wondering if you could set the properties or whatever as I'm not a programmer, so that Lumetric correction and Vignetter could work also?
Vignetter shows all the controls, with a black screen
Lumetric correction shows everything except it does nothing.

I thought I would run this by you.

Thanks.
 
The script still works on Windows
but not anymore on macOS...
The script was working just fine before installing the newest macOS updates.. So my guess is that the malfunction is linked to newest macOS updates.

Help @TheGeekFreaks !
Hi, Just curious as to which update it could be. It appears I have downloaded this for the first time after any upgrades. I have an older drive with older OS's and might be able to get it to work. Such cool software, but unfortunately can only use it in my virtual windows, which is not my main computer.
 
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TheGeekFreaks

New Member
TheGeekFreaks updated Lumetric Corrector with a new update entry:

Lumetric Corrector 1.2.0 - MacOS Fix

[1.2.0] - 2025-06-18
##Added

Platform detection via FFI for OS-specific adjustments
Extended GLSL compatibility macros for macOS
Improved debug logging with platform information
##Changed

Optimized shader selection logic based on operating system
Improved GLSL shader implementation for macOS Sonoma
Enabled debug logs for better error diagnostics
##Fixed

Resolved compatibility issues with macOS Sonoma
Improved error handling during shader compilation
Fixed syntax conflicts in the Lua...

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DesignedByJoe

New Member
I just updated to the latest version posted ~15 minutes ago and this is sadly not working. Sliders basically do nothing to change the video source. Tried both on single source, and full scene.

OS - MacOS Sequoia 15.5
OBS Studio - 31.0.3
 
Hi,
I downloaded the updated .lua and noticed their was a number next to it. To me thus implies a copy of what I already installed. Maybe their is a confusion with this update. Either it was a fix just for the mac or I downloaded the same one as I did before. It's the same exact behavior and not working. Thank you for trying to fix it though!
 

TheGeekFreaks

New Member
TheGeekFreaks updated Lumetric Corrector with a new update entry:

Lumetric Corrector 1.3.1 - MacOS HotFix

## [1.3.1] - 2025-06-23

### Fixed
- Fixed: Restored macOS compatibility, slider changes now correctly affect the image
- Fixed: GLSL shader syntax error (`sampler2d` → `sampler2D`)
- Improved: Texture sampling function for macOS compatibility (`texture2D` instead of `texture` on OpenGL)

### Improved
- Enhanced platform detection and better debug logging
- More robust shader parameter validation
- Improved error handling during shader compilation

Read the rest of this update entry...
 

TheGeekFreaks

New Member
Hi,
I downloaded the updated .lua and noticed their was a number next to it. To me thus implies a copy of what I already installed. Maybe their is a confusion with this update. Either it was a fix just for the mac or I downloaded the same one as I did before. It's the same exact behavior and not working. Thank you for trying to fix it though!

I Hope the new version fixes this!
 

fenghuyu

New Member
Request to add a masking feature to the shader, similar to professional color grading nodes. In some scenarios, we need to fine-tune colors for specific areas rather than globally. The current version 1.3.1 does not support this, and to achieve such effects requires manually drawing a PNG mask, which is not very flexible. I hope a feature similar to advanced masking can be added.THX~
 

TheGeekFreaks

New Member
TheGeekFreaks updated Lumetric Corrector with a new update entry:

Lumetric Corrector 2.0.0 - WIN/MAC/UNIX - FEATURE UPGRADE

## [2.0.0] - 2025-06-24

### Added
- **Split-Toning**: Separate color controls for shadows and highlights
- **Creative Effects**: New section with advanced visual effects
- Sharpen: Local contrast enhancement using unsharp mask
- Bloom: Soft glow effect on bright areas
- Halation: Film-like reddish glow on highlights
- **10 New Creative Presets**:
- Neo Noir: Dramatic B&W look with blue split-toning
- Cyberpunk: Futuristic look with neon colors and bloom
- Retro Film: Vintage...

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